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Those commands are reserved for staff members whenever an evaluation of some sort needs to be done. They are available to Room Drivers (%) and above - the users who have any permission to look back on the room's history to search for evidence in situations that require logs proof of some sort.

Also, roomlogs is essentially the same as viewing older logs through /modlog , which again, is only entrusted to staff members..

Technically, since viewing older logs through /modlog requires % or above, you wouldn't be able to access them through /roomlogs.
Is there anything in /modlog that particularly needs to be hidden?
The thing I know are certain tour commands (telling who did the changes), roombans/blacklists (which i suppose but idk if its important), and demotes (same)
 

Annika

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PS Admin
Is there anything in /modlog that particularly needs to be hidden?
The thing I know are certain tour commands (telling who did the changes), roombans/blacklists (which i suppose but idk if its important), and demotes (same)
/modlog often contains private information, such as users' alternate accounts, as well as (in the case of global modlogs) snippets of PM conversations that a user was punished for. Also, global punishment reasons are confidential between global staff and the punished users (and sometimes the user who reported them); that isn't something we want to be shared (unless the punished user wants to share it of course).
 
How does PS round up? For example, if an attack makes 30.5% or 30.4, will PS say it made 31% or 30% respectively? It allways shows integer numbers (except for the hp of your pokemons). I mean, in the chat it says somthing like: The opposing Kyurem used Freeze-Dry! (Excadrill lost 79% of its health!).

PD: I know that it is based on how many pixels were used in the hp bar.
 
How does PS round up? For example, if an attack makes 30.5% or 30.4, will PS say it made 31% or 30% respectively? It allways shows integer numbers (except for the hp of your pokemons). I mean, in the chat it says somthing like: The opposing Kyurem used Freeze-Dry! (Excadrill lost 79% of its health!).

PD: I know that it is based on how many pixels were used in the hp bar.
For your HP I think it just rounds to nearest. For formats that use the HP percentage mod, then for your opponent I think it's rounded up except between 99% and 100% which gets rounded down to 99%. For formats that use the pixel-based reporting then it estimates the percentage range anyway.
 
This is the place to ask questions that can be answered in a single post. Threads are meant for discussion, and questions like those don't provide that. Before you post here, check your post wouldn't be better suited to one of these threads:
If you have one of those questions, great! Just scan over this list first:
  1. Make sure it's related to the Pokemon Showdown simulator. In-game questions go in Orange Islands, while battling questions are more suited to the relevant Smogon Metagames subforum.
  2. Google is a cool resource - try searching there first. It only takes a matter of seconds, and might resolve your issue quickly without resorting to this thread.
  3. If you're new to Smogon in general, the Smogon Simple Questions & Suggestions Thread thread is the perfect place to find your feet.
  4. There's some good stuff on the sim page on the PS site - including a general FAQ and staff FAQ.
Answering a question? Some tips:
  1. Even if it's a really basic question, it'd be awesome if you could provide a very brief explanation to prevent the need for further questions.
  2. Please quote the question you're replying to, to avoid confusion.
Hi! I had a question, recently i was playing a few random battles on showdown and came across an Aerodactyl a few times, both times having the move Dual Wingbeat. But why is that? Isn't that move illegal for it?
 

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Lionyx

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Hi! I had a question, recently i was playing a few random battles on showdown and came across an Aerodactyl a few times, both times having the move Dual Wingbeat. But why is that? Isn't that move illegal for it?
Aerodactyl is currently not in the gen 8 games, but it's been datamined that it'll learn it once it returns. This is also why there's Raikou with Scald in Random Battles, for example.
 
Not sure if this has been asked before, but are there any plans to update the Pokemon icons (if that's not clear, I'm referring to the sprites you see under the trainer sprites during a battle) to the ones used in Sword and Shield? I think the site uses the BW icons for the majority of Pokemon.
 
Not sure if this has been asked before, but are there any plans to update the Pokemon icons (if that's not clear, I'm referring to the sprites you see under the trainer sprites during a battle) to the ones used in Sword and Shield? I think the site uses the BW icons for the majority of Pokemon.
Quite the opposite. Custom small sprites were made of the new Pokemon that only had big sprites.
 

rumia

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yo, where can i find all the rules that are allowed when challenging someone? like /challenge gen81v1@@@[rule]
 
Hai. Dunno if this has been asked, but I wanted to ask a question regarding "usually useless" moves on the teambuilder. I asked this on another site and someone redirected me to here, so yeah.

Anyway, what are the top ten moves that most frequently make it into the usually useless category, for all Gen 8 formats (including NatDex formats)?
 
If i want to make a "custom Game team" (but want to see all moves,abilites & items effects) how can i do it without going to other page than ps?
Like to 500+ be bot illegal or to see like "surging strikes" in greninja (Custom Battle)
Like in NatDex BH that everything show allowed and show the effect
 
If i want to make a "custom Game team" (but want to see all moves,abilites & items effects) how can i do it without going to other page than ps?
Like to 500+ be bot illegal or to see like "surging strikes" in greninja (Custom Battle)
Like in NatDex BH that everything show allowed and show the effect
Not sure if this is 100$ what you're asking but
Click import/export
1601935773816.png


Add the following onto the import field
1601935824343.png

(any ability, and you can go up to 24 moves)

PS allows you to go any item / ability / move and will validate it in custom game, even if it says its illegal
 
No is not that is because this
This 1st image is from Custom Game Team(no tier selected)
Screenshot_20201006-095216_Pokemon Showdown.jpg
this 2nd one is from natdex bh
See what i mean how can i do that in that☝
Without having to go to smogon dex page to see what moves or abilities do what?
Screenshot_20201006-095236_Pokemon Showdown.jpg
 
Ok i see you do not understand what i am asking i am asking about (Illegal / Effect)
When a move is illegal it doens't say The damage accuracy or other effects it only shows *Illegal*
 

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